![]() ![]() Ford, was a book that notably influenced later Paramount productions. : 120 The supplement The Klingons (1983), co-authored by writer John M. Weisman and Babcock were insistent that the RPG not change into a board game when space combat occurred, so the Fantasimulations crew devised a system whereby each section head had their own 'console' to operate during combat, and the captain oversaw and coordinated everyone, rather than doing everything himself. ![]() : 120 The game was published as a boxed set with a 128-page book, an 80-page book, and a 56-page book, two counter sheets, and dice. : 120 Star Trek: The Role Playing Game (1983) had a very tactical combat system, where battles were played out on a square grid, and was based on a FASA board game called Grav-Ball (1982). Over the next several months FASA rejected four different designs for the game, largely because they all focused too much on combat, which did not fit with Gene Rodenberry's vision of a more utopian future the fifth design team, a freelance group that called themselves Fantasimulations Association, was finally able to provide a workable design, and this team consisted of Guy McLimore Jr., Greg Poehlein, and David F. Ross Babcock III looked out-of-house for a Star Trek design team. Jordan Weisman of FASA sought out one of the biggest licenses in the space adventure genre - Star Trek - and received it in 1982.
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